Even Monsters Are Shy, a book app written and illustrated by Michael Bruza, presents a delightful friendship story about the bond between a young boy and his pet monster.
Getting a monster as a birthday present thrills little boy Ben. But when his monster Gurk spends all of his time hiding in the closet or up in a tree, Ben figures out that Gurk is shy. Ben devises a three-part plan to help his monster overcome his shyness, including teaching the monster to smile, demonstrating how to be friendly, and reminding Gurk to be his "sweet and silly" monstrous self.
24 Pages of Monstrous Charm
The transformation of Gurk is presented over 24 pages, each with dazzling surprises hidden throughout. As kids tap, swipe, and draw circles on the screen, they will discover eight inventive mini-games embedded in the pages. They can shoot marshmallows out of a cannon and operate a Rube Goldberg-like machine to make Gurk some orange juice.
Even Monsters Are Shy can be read aloud by Ben or read by a parent without narration. However, the words do no highlight when read aloud. Parents will appreciate that, at one point, the story involves the reader in counting to ten.
What Makes This App Good
This charming and playful story delivers a powerful message about how a friend's support can make all the difference. And the illustrations are magnificent, combining interactive scenes with some video content. It is hard not to fall in love with Gurk, and to wish that you too had a friend like Ben.
If you like Even Monsters Are Shy
, you should check out Even Monsters Get Sick
, the first app in this series. You can buy both apps at a discount in iTunes by purchasing the Even Monsters Bundle
We have also compiled a recommended list of the top App Romps with Monsters, Beasts, and Witches that you can access here.
If you have a monster-lover in your house, don't miss this app. Even Monsters Are Shy is one of the best monster apps in iTunes!
This kids' app review of Even Monsters Are Shy was written by Jinny Gudmundsen.
All tech products are judged on a five star scale by looking at the following factors: fun, education, ease of use, value, and technical.