A History App
Ansel & Clair: Paul Revere's Ride makes history come alive as kids travel back in time to meet Paul Revere, Samuel Adams, John Hancock, and other famous Revolutionary War heroes. Kids join alien Ansel and his robotic friend Clair on their quest to understand the American Revolutionary War. This quest is filled with interactive elements and games, which make learning history fun.
This app is a free-to-try app where only a part of the app is available for free. You need to pay $2.99 to unlock the full game. Since this is such a robust game, this is a review of the unlocked version.
How To Play
Kids get to talk to Paul Revere and others to understand their actions. They solve picture-based rebus puzzles, create a travelogue by taking photos inside of the app, play mini-games set inside historic events, and answer pop-quizzes.
Kids participate in the historic events by doing things like lighting the two lanterns at Old North Church and drawing out the route for Paul Revere to ride.
While the app is filled with historic facts, it teaches kids by making the learning seem like a game. Since Ansel isn't from this world and doesn't know American history, he asks all sorts of questions. Clair, with her encyclopedic knowledge, provides answers. Kids will also learn by talking to characters and playing games, including the one about the Boston Tea Party where kids pick up tea chests and toss them into a waiting whale's maw.
Ansel & Clair: Paul Revere's Ride is a great example of how apps can be both fun and full of education. At the end of each historic event, kids can take a photo for their travelogue and they answer a multi-choice question to add to their book. This process helps kids to retain the facts that they just learned.
This fun, interactive history app is perfect for kids who think American History is boring. Obviously, it is a great fit for kids who are history buffs. It turns learning into a fun and interactive game. We wish more app developers would approach learning games in this manner.
All tech products are judged on a five star scale by looking at the following factors: fun, education, ease of use, value, and technical.